A finished illustration can introduce a world. The next challenge is turning that world into a story that other people can help bring to life. That is the connection worth watching at Caracas Animada.
The Venezuelan animation gathering’s fifth edition was scheduled for October 29, 2026, at the Centro Cultural Chacao’s experimental hall. Its official site now thanks participants and presents ten selected projects from Qué tienes para contar — roughly, ‘What story do you have to tell?’ — with potential for development support in 2027.
From a poster to a project
The published selection includes Epifanía, credited to Joselin Estefania Williams; Mi Sombra, credited to María Sucre; and Oculto, credited to Carla Spina. The organisers name Elina Urbaneja, Adriana Somoza and Simón Uzcátegui as part of the selection process. Explore the selected-project poster gallery ↗
Our takeaway for developing artists: a project poster is a useful test of visual storytelling. Can a viewer identify the central character, sense the tone and become curious about what happens next? Study those decisions before concentrating on surface polish. A strong image can open the conversation, but it also needs a story worth discussing.
A local community with regional connections
The event is organised by WamboLab. The studio’s own website describes a practice spanning character animation in 2D and 3D, alongside training in cut-out animation. Its public Patreon also introduces Kambur, an original animated project developed from Venezuela, and links to its pilot.
Caracas Animada’s 2026 programme connects with Animandino, whose regional competition welcomes work from Bolivia, Colombia, Ecuador, Peru and Venezuela. That makes this a useful discovery point for artists following Latin American animation beyond the largest international studios.
Start with the organisers’ project gallery and follow the individual creators. For a digital painter, the interesting question is how character, setting and mood become the beginnings of a production — and who is making that happen nearby.



